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New E3 2004 Computer & Video Games Half-Life 2 Preview
Computer and Video Games have a preview up judging from E3 2004 regarding Half-Life 2. It's 11 pages long, but a very good read indeed. As always, you can find a link to any new preview noted in our news in the previews section of this site. Anyways, here's a slice of the preview:
"Having seen a basic demonstration of working with a team-mate in the graveyard level, I ask Gabe about HL2's AI mechanics, especially in regards to some of the larger battles we've seen in the past between Gordon and allied AI troops and the alien invaders. "There's a lot of information available to the AI, like where they're looking, what their health is and what they're in proximity to. We've spent a long time looking at the AI players' motions and tried to have them generate the kind of ideas and reactions that are consistent with yours. So if you're moving towards something, the AI will assume you have an intention. If you're trying to get into an elevator while under fire, the AI will try and do something sensible around those actions, like covering you, so that you feel that you're still driving the action. There are also some specific commands you can issue to the AI. You can play the whole game without using this system, but if you like more direct control of the people around you during combat, it's here to be used."
Sounds great!
For the full preview, click here! NOTE: You may have to register *for free*iew preview.
Enjoy! ![]()
