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		<title>Half-Life Portal</title>
		<link>http://www.halflifeportal.com/</link>
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		<description>Half-Life Portal, the ultimate news and information source for Half-Life and its Source-based games including Counter Strike, Team Fortress and Left 4 Dead</description>
		<language>en-UK</language>
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			<title>Portal 2 gets a release date</title>
			<link>http://www.halflifeportal.com/portal-2-gets-a-release-date</link>
			<pubDate>Thu, 19 Aug 2010 11:24:34 +0000</pubDate>			<dc:creator>Paul Smith</dc:creator>
			<category domain="main">Portal 2 news</category>			<guid isPermaLink="false">2617@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;For those looking forward to Portal 2, Valve has now given us a release date to put on our calendars.&lt;/p&gt;

&lt;p&gt;It'll be coming out on Windows, Macintosh, PlayStation 3 and Xbox 360 on the 9th of February 2011.  So not as bad as many of us had feared earlier this year when Valve said it would be sometime next year, often bringing worries about it being the end of 2011.&lt;/p&gt;</description>
			<content:encoded><![CDATA[<p>For those looking forward to Portal 2, Valve has now given us a release date to put on our calendars.</p>

<p>It'll be coming out on Windows, Macintosh, PlayStation 3 and Xbox 360 on the 9th of February 2011.  So not as bad as many of us had feared earlier this year when Valve said it would be sometime next year, often bringing worries about it being the end of 2011.</p>]]></content:encoded>
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			<title>Portal 2 trailer and footage</title>
			<link>http://www.halflifeportal.com/portal-2-trailer-and-footage</link>
			<pubDate>Wed, 16 Jun 2010 09:09:27 +0000</pubDate>			<dc:creator>Paul Smith</dc:creator>
			<category domain="main">Portal 2 news</category>			<guid isPermaLink="false">2468@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;A Portal 2 trailer was shown at Sony's press conference yesterday.  The reason Valve were hanging out there is because they've brought the Steam Cloud over so now your saved games on PS3 will be stored like they are on the PC with games which support the Steam Cloud ie on the Internets.&lt;/p&gt;

&lt;p&gt;Here's the trailer and some gameplay footage that IGN captured, I must say I'm quite impressed.&lt;/p&gt;

&lt;div align=&quot;center&quot;&gt;&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/umuwIG_KIzg&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;&quot; /&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;&lt;embed align=&quot;center&quot; src=&quot;http://www.youtube.com/v/umuwIG_KIzg&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/5THiN8szSKM&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;&quot; /&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt;&lt;embed src=&quot;http://www.youtube.com/v/5THiN8szSKM&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;

&lt;p&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=Bq2mZoKkqMw&quot;&gt;Part 2&lt;/a&gt; and &lt;a href=&quot;http://www.youtube.com/watch?v=mGlyQmmvj0w&quot;&gt;Part 3&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Portal 2 will be released for PC, Xbox 360 and Playstation 3 next year.&lt;/p&gt;</description>
			<content:encoded><![CDATA[<p>A Portal 2 trailer was shown at Sony's press conference yesterday.  The reason Valve were hanging out there is because they've brought the Steam Cloud over so now your saved games on PS3 will be stored like they are on the PC with games which support the Steam Cloud ie on the Internets.</p>

<p>Here's the trailer and some gameplay footage that IGN captured, I must say I'm quite impressed.</p>

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<p><a href="http://www.youtube.com/watch?v=Bq2mZoKkqMw">Part 2</a> and <a href="http://www.youtube.com/watch?v=mGlyQmmvj0w">Part 3</a>.</p>

<p>Portal 2 will be released for PC, Xbox 360 and Playstation 3 next year.</p>]]></content:encoded>
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			<title>Episode 3 not to be shown at this year's E3</title>
			<link>http://www.halflifeportal.com/episode-3-not-to-be-shown-at-this-year-s-e3</link>
			<pubDate>Fri, 19 Jun 2009 03:29:19 +0000</pubDate>			<dc:creator>Wester547</dc:creator>
			<category domain="main">Episode 3 news</category>			<guid isPermaLink="false">2151@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;&lt;a href=&quot;http://g4tv.com/&quot;&gt;G4 TV&lt;/a&gt; has brought to fruition an &lt;a href=&quot;http://g4tv.com/thefeed/blog/post/696431/Opening-The-Valve-The-Gabe-Newell-Interview.html&quot;&gt;interview&lt;/a&gt; with Gabe Newell of VALVe Software regarding Left 4 Dead 2. In this interview it has been confirmed that VALVe still aren't quite ready to unbound Episode 3 details upon the community at large, as yet. Here's an excerpt:&lt;br /&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;i&gt;G4: So, you don't regret it??&lt;br /&gt;&lt;br /&gt;Newell: I want to make sure that I don't sound like I'm dismissing user's issues, right? I get a ton of email everyday saying why aren't you talking about Episode 3? And there are very good reasons why we're not talking about Episode 3, which I can't talk about yet, but I will. So, I think there's frustration there and I'm not somehow going to say that that's not legitimate or length isn't a concern or regularity. The speed with which these updates are coming out, people say,Hey, gee, these episodes are supposed to be shorter and you take 25 years to ship each one. So, I don't wanna somehow dismiss those, or sort of throw them under - but I think we're in much better shape than would have been, in terms of our ability to move stuff, technology, products, uh, forward faster by changing how, ya know, being different than, ya know, there was Half-Life 2, and then there was post-Half-Life 2 in terms of how we were approaching these things and yea, I think that we're overall pretty happy without somehow dismissing the legitimate complaints that people should have towards us. But, we're happy with that choice that we made.&lt;i&gt;&lt;/i&gt;&lt;/i&gt;&lt;/p&gt;&lt;/blockquote&gt;</description>
			<content:encoded><![CDATA[<p><a href="http://g4tv.com/">G4 TV</a> has brought to fruition an <a href="http://g4tv.com/thefeed/blog/post/696431/Opening-The-Valve-The-Gabe-Newell-Interview.html">interview</a> with Gabe Newell of VALVe Software regarding Left 4 Dead 2. In this interview it has been confirmed that VALVe still aren't quite ready to unbound Episode 3 details upon the community at large, as yet. Here's an excerpt:<br /></p><blockquote><p><i>G4: So, you don't regret it??<br /><br />Newell: I want to make sure that I don't sound like I'm dismissing user's issues, right? I get a ton of email everyday saying why aren't you talking about Episode 3? And there are very good reasons why we're not talking about Episode 3, which I can't talk about yet, but I will. So, I think there's frustration there and I'm not somehow going to say that that's not legitimate or length isn't a concern or regularity. The speed with which these updates are coming out, people say,Hey, gee, these episodes are supposed to be shorter and you take 25 years to ship each one. So, I don't wanna somehow dismiss those, or sort of throw them under - but I think we're in much better shape than would have been, in terms of our ability to move stuff, technology, products, uh, forward faster by changing how, ya know, being different than, ya know, there was Half-Life 2, and then there was post-Half-Life 2 in terms of how we were approaching these things and yea, I think that we're overall pretty happy without somehow dismissing the legitimate complaints that people should have towards us. But, we're happy with that choice that we made.<i></i></i></p></blockquote>]]></content:encoded>
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			<title>Episode 3 information to be dislodged soon</title>
			<link>http://www.halflifeportal.com/episode-3-information-to-be-dislodged-soon</link>
			<pubDate>Tue, 14 Oct 2008 20:24:25 +0000</pubDate>			<dc:creator>Wester547</dc:creator>
			<category domain="main">Episode 3 news</category>			<guid isPermaLink="false">2152@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;&lt;a href=&quot;http://www.kikizo.com&quot;&gt;Kikizo&lt;/a&gt; have flared up an &lt;a href=&quot;http://games.kikizo.com/features/valve-doug-lombardi-left-4-dead-interview-p1.asp&quot;&gt;interview&lt;/a&gt; (3 pages long) with Doug Lombardi of VALVe Software regarding both Left 4 Dead and some small tid bits on Episode 3:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Kikizo: When are we going to start to hear about Episode Three? Because the gaps seem to be quite long based on the first couple of episodes.&lt;br /&gt;&lt;br /&gt;Lombardi: Yeah, the next time you play as Gordon will be longer than the distance between HL2 to Ep1, and Ep1 to Ep2.&lt;br /&gt;&lt;br /&gt;Kikizo: Won't you announce or show anything on Episode 3 this year?&lt;br /&gt;&lt;br /&gt;Lombardi: We may at the very end of the year.&lt;/p&gt;&lt;/blockquote&gt;</description>
			<content:encoded><![CDATA[<p><a href="http://www.kikizo.com">Kikizo</a> have flared up an <a href="http://games.kikizo.com/features/valve-doug-lombardi-left-4-dead-interview-p1.asp">interview</a> (3 pages long) with Doug Lombardi of VALVe Software regarding both Left 4 Dead and some small tid bits on Episode 3:<br /><br /></p><blockquote><p>Kikizo: When are we going to start to hear about Episode Three? Because the gaps seem to be quite long based on the first couple of episodes.<br /><br />Lombardi: Yeah, the next time you play as Gordon will be longer than the distance between HL2 to Ep1, and Ep1 to Ep2.<br /><br />Kikizo: Won't you announce or show anything on Episode 3 this year?<br /><br />Lombardi: We may at the very end of the year.</p></blockquote>]]></content:encoded>
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			<title>Portal: Still Alive downloadable content to be exclusive to Xbox Live Arcade</title>
			<link>http://www.halflifeportal.com/portal-still-alive-downloadable-content-to-be-exclusive-to-xbox-live-arcade</link>
			<pubDate>Sat, 02 Aug 2008 19:04:53 +0000</pubDate>			<dc:creator>Wester547</dc:creator>
			<category domain="main">Portal news</category>			<guid isPermaLink="false">2153@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;And not available on PlayStation network, as Doug Lombardi confirmed whilst speaking with &lt;a href=&quot;http://www.computerandvideogames.com/article.php?id=194321&quot;&gt;CVG&lt;/a&gt;:&lt;br /&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&quot;I'd call that today's rumor,&quot; a Valve spokesperson told CVG when quizzed on about Portal. Today's rumour, but tomorrow's news, we said. &quot;You're smart to ask. But no,&quot; Valve told us.&lt;/p&gt;&lt;/blockquote&gt;</description>
			<content:encoded><![CDATA[<p>And not available on PlayStation network, as Doug Lombardi confirmed whilst speaking with <a href="http://www.computerandvideogames.com/article.php?id=194321">CVG</a>:<br /></p><blockquote><p>"I'd call that today's rumor," a Valve spokesperson told CVG when quizzed on about Portal. Today's rumour, but tomorrow's news, we said. "You're smart to ask. But no," Valve told us.</p></blockquote>]]></content:encoded>
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			<title>Mike Patton interview</title>
			<link>http://www.halflifeportal.com/mike-patton-interview</link>
			<pubDate>Wed, 30 Jul 2008 20:42:20 +0000</pubDate>			<dc:creator>Wester547</dc:creator>
			<category domain="main">Half-Life 2 news</category>			<guid isPermaLink="false">2154@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;A.V. Club has struck up an &lt;a href=&quot;http://www.avclub.com/content/interview/mike_patton&quot;&gt;interview&lt;/a&gt; with Mike Patton, someone who's provided voice acting for VALVe Software (and Portal). Here's a select bit of it:&lt;br /&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;AVC: You also had a brief appearance in Portal, the Valve game, and there's talk about you perhaps appearing in their game. MP: I think what they did is they took some material that I'd already recorded for Half-Life, maybe it was vice versa. Basically that came out of the same session of work.&lt;/p&gt;&lt;/blockquote&gt;</description>
			<content:encoded><![CDATA[<p>A.V. Club has struck up an <a href="http://www.avclub.com/content/interview/mike_patton">interview</a> with Mike Patton, someone who's provided voice acting for VALVe Software (and Portal). Here's a select bit of it:<br /></p><blockquote><p>AVC: You also had a brief appearance in Portal, the Valve game, and there's talk about you perhaps appearing in their game. MP: I think what they did is they took some material that I'd already recorded for Half-Life, maybe it was vice versa. Basically that came out of the same session of work.</p></blockquote>]]></content:encoded>
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			<title>Portal: Still Alive coming exclusively to Xbox 360</title>
			<link>http://www.halflifeportal.com/portal-still-alive-coming-exclusively-to-xbox-360</link>
			<pubDate>Mon, 14 Jul 2008 23:00:44 +0000</pubDate>			<dc:creator>Wester547</dc:creator>
			<category domain="main">Portal news</category>			<guid isPermaLink="false">2155@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;As announced at E3 2008. Check out the &lt;a href=&quot;http://www.gametrailers.com/player/36209.html&quot;&gt;trailer&lt;/a&gt; at GameTrailers.&lt;/p&gt;</description>
			<content:encoded><![CDATA[<p>As announced at E3 2008. Check out the <a href="http://www.gametrailers.com/player/36209.html">trailer</a> at GameTrailers.</p>]]></content:encoded>
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			<title>Half-Life 2: Episode 3 concept art</title>
			<link>http://www.halflifeportal.com/half-life-2-episode-3-concept-art</link>
			<pubDate>Sat, 12 Jul 2008 20:24:03 +0000</pubDate>			<dc:creator>Wester547</dc:creator>
			<category domain="main">Episode 3 news</category>			<guid isPermaLink="false">2156@http://www.halflifeportal.com/</guid>
						<description>CVG has reported that VALVe have dislodged the inaugural concept art for Half-Life 2: Episode 3, which is to be shown at the &quot;Into the Pixel&quot; exhibit on October 3rd to 5th of this year. Check it out:&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://www.halflifeportal.com/media/displayimage.php?image=conceptart.jpg&quot; class=&quot;links&quot;&gt;&lt;img src=&quot;http://www.halflifeportal.com/images/conceptarttn.jpg&quot; alt=&quot;Image&quot; title=&quot;Image&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</description>
			<content:encoded><![CDATA[CVG has reported that VALVe have dislodged the inaugural concept art for Half-Life 2: Episode 3, which is to be shown at the "Into the Pixel" exhibit on October 3rd to 5th of this year. Check it out:<div align="center"><a href="http://www.halflifeportal.com/media/displayimage.php?image=conceptart.jpg" class="links"><img src="http://www.halflifeportal.com/images/conceptarttn.jpg" alt="Image" title="Image" /></a></div>]]></content:encoded>
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			<title>No Episode Three at this year's E3</title>
			<link>http://www.halflifeportal.com/no-episode-three-at-this-year-s-e3</link>
			<pubDate>Tue, 01 Jul 2008 01:19:41 +0000</pubDate>			<dc:creator>Wester547</dc:creator>
			<category domain="main">Episode 3 news</category>			<guid isPermaLink="false">2157@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;Dejecting, but it is so. Head on over to &lt;a href=&quot;http://kotaku.com/5020376/will-half+life-2-episode-three-be-at-e3-valve-says-no&quot;&gt;Kotaku&lt;/a&gt; to read up on the matter:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;According to Valve's marketing director Doug Lombardi Half-Life 2: Episode 3 won't be making an appearance at E3 this year, with the listing chalked up to a &quot;misprint (or something).&quot; We would assume that if Valve is showcasing anything at E3 this year, it will be Left 4 Dead which is planned for a November 4 release.&lt;/p&gt;&lt;/blockquote&gt;</description>
			<content:encoded><![CDATA[<p>Dejecting, but it is so. Head on over to <a href="http://kotaku.com/5020376/will-half+life-2-episode-three-be-at-e3-valve-says-no">Kotaku</a> to read up on the matter:<br /><br /></p><blockquote><p>According to Valve's marketing director Doug Lombardi Half-Life 2: Episode 3 won't be making an appearance at E3 this year, with the listing chalked up to a "misprint (or something)." We would assume that if Valve is showcasing anything at E3 this year, it will be Left 4 Dead which is planned for a November 4 release.</p></blockquote>]]></content:encoded>
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			<title>CVG Doug Lombardi Interview</title>
			<link>http://www.halflifeportal.com/cvg-doug-lombardi-interview</link>
			<pubDate>Sat, 03 May 2008 00:38:22 +0000</pubDate>			<dc:creator>Wester547</dc:creator>
			<category domain="main">Half-Life 2 news</category>			<guid isPermaLink="false">2158@http://www.halflifeportal.com/</guid>
						<description>&lt;p&gt;In regards to Episode Three, Portal's sequel, etc, check it out at &lt;a href=&quot;http://www.computerandvideogames.com/article.php?id=188076&quot;&gt;CVG&lt;/a&gt; (here's a select excerpt):&lt;br /&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;b&gt;You guys are taking your time with the Half-Life episodes, too. How's Episode Three coming along? &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Lombardi&lt;/b&gt;: Well, the gap between Half-Life,Half Life 2 was six years. It's not quite four years since then and we've already released two follow-ups that we're really proud of. We didn't milk the cow, so to speak, and pump out more of the same content.&lt;br /&gt;&lt;br /&gt;While the word 'Episodic' conjures up this idea of TV where episodes are aired every week, maybe that's not the best term to use for this. I do think that we've hit upon something that allows us to have a more enjoyable development experience - to spend six years on the same game is kind of a death march.&lt;br /&gt;&lt;br /&gt;We've hit with episodes around every 14-16 months. It won't be another six years until you see Freeman, but it won't be next week. I think we're improving our ability to produce interesting new content in a more timely fashion.&lt;br /&gt;&lt;br /&gt;Maybe it won't be as long as Half-Life 2, but hopefully it'll be just as good and just as innovative. &lt;/p&gt;&lt;/blockquote&gt;</description>
			<content:encoded><![CDATA[<p>In regards to Episode Three, Portal's sequel, etc, check it out at <a href="http://www.computerandvideogames.com/article.php?id=188076">CVG</a> (here's a select excerpt):<br /></p><blockquote><p><b>You guys are taking your time with the Half-Life episodes, too. How's Episode Three coming along? </b><br /><br /><b>Lombardi</b>: Well, the gap between Half-Life,Half Life 2 was six years. It's not quite four years since then and we've already released two follow-ups that we're really proud of. We didn't milk the cow, so to speak, and pump out more of the same content.<br /><br />While the word 'Episodic' conjures up this idea of TV where episodes are aired every week, maybe that's not the best term to use for this. I do think that we've hit upon something that allows us to have a more enjoyable development experience - to spend six years on the same game is kind of a death march.<br /><br />We've hit with episodes around every 14-16 months. It won't be another six years until you see Freeman, but it won't be next week. I think we're improving our ability to produce interesting new content in a more timely fashion.<br /><br />Maybe it won't be as long as Half-Life 2, but hopefully it'll be just as good and just as innovative. </p></blockquote>]]></content:encoded>
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